In a nutshell:

GRIND is solving specific problems within all athletic community by creating the most innovative and inspiring training machines known to athletes. We believe players of all sports deserve simple & beautifully designed products from a company that represents and understands their problems best.



Our first product streamlines professional basketball training, putting elite work into the hands of every aspiring athlete. By creating the first portable basketball training machine, GRIND capture a player’s rebounds, passes the ball back (emulating a game-like pass), and allows players to shoot up to 1,200 shots per hour. 


As an Industrial Designer at GRIND, you will help create products and experiences that have a powerful and inspiring impact on athletes.


Relevant experience:

  • Recent graduate or currently enrolled in Industrial Design or other programs

  • Preferred Senior or recent grad. (not mandatory)

  • Experience in designing creative physical products

  • Ability to gather research data and translate it into a design strategy

  • User-Centered Design at the core of your process

  • Ability to generate ideas quickly without a lot of background information or parameters

  • Fluid in material research and mechanical functionalities

  • Experience working with various metals, plastics, and manufactured processes

Your Tasks:

  • Create and test visual prototypes by following a user-centered design process.

  • Concrete Design Strategy (evp/concept map/product road map)

  • Hands on creative rapid prototyping


  • Conduct/Record User Testing

  • Generate creative ideas, openings, and closings for a durable, easy to use product.

  • CREATE & DESIGN : Conceptualize, Cut, Sew, Glue, Stitch, Screw, 3D print, CNC, Compression Mold

  • Install Zippers/Fasteners/Clips

  • Prototype Aesthetics

  • Iterate and guide products through manufacturing stage.



  • Your most artful and creative projects

  • Strong projects/products and interesting challenges with unique solutions.

  • Design process - research strategy, concept generation, iterations, sketches, ect.